Nyquist theorem explanation
Here is the Nyquist explanation rewritten using pure ASCII diagrams (no Unicode).
Nyquist Theorem (ASCII Version)
The Nyquist theorem says:
To sample a signal correctly, you must sample
at least twice its highest frequency.
sample_rate >= 2 * signal_frequency
This minimum rate is the Nyquist rate.
1. Sine wave (conceptual ASCII)
A sine wave at some frequency f:
/``\ /``\ /``\
/ \ / \ / \
/ \/ \/ \
2. Proper sampling (sample rate >= 2f)
Two or more samples per cycle:
/``\ /``\
/ * \ / * \
/ \/ *\
*
You can reconstruct the original wave.
3. Undersampling (sample rate < 2f)
Too few samples per cycle → aliasing:
/``\ /``\
/ \ / \
* * * *
* *
The samples no longer match the real wave.
The system thinks the signal is a different, lower frequency.
4. Summary
Correct: sample_rate >= 2 * frequency
Aliasing: sample_rate < 2 * frequency
If you want, I can also produce:
- A fully ASCII diagram showing aliasing (folded spectrum)
- An ASCII discrete-time version (stem plot)
- An ASCII spectrogram-style explanation
Just tell me!
You’re looking for the Nyquist theorem (often the Nyquist–Shannon sampling theorem) and how it describes a sine wave in sampling terms. Here’s a clear explanation:
Nyquist Theorem Explained (with a Sine Wave Example)
The Nyquist theorem states:
To sample a signal accurately, you must sample at at least twice its highest frequency.
This minimum required rate is called the Nyquist rate.
Applying it to a sine wave
Suppose you have a sine wave:
x(t) = A \sin(2\pi f t)
with frequency .
Nyquist condition:
You must sample at:
f_s \ge 2f
Otherwise, the wave will appear at the wrong frequency — this error is called aliasing.
Examples
1. Sine wave at 1 kHz
To sample properly:
- Nyquist rate: 2 kHz
- Good practice: sample at 5–10× the frequency (e.g. 10 kHz)
2. Sample too slowly (e.g. 1.5× the frequency)
The signal will appear to be a completely different sine wave or even look distorted. The system cannot distinguish between the original frequency and a lower “aliased” frequency.
Intuition
A sine wave has a smooth oscillation.
To capture its shape, you need at least two sample points per cycle:
- One point to show the rising direction
- One point to show the falling direction
More samples give a better representation.
Imagine drawing a wave with only one point per cycle—that point could fit an infinite number of possible waveforms. With two or more points, the shape becomes constrained.
Visual Summary (conceptual)
Sampling ≥ 2× frequency
✓ You capture the real sine wave.
Sampling < 2× frequency
✗ The sine wave “folds over” and appears at the wrong frequency → aliasing.